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Best Practices for Successful Mixed Reality Adoption

ARPost

It is different from VR in the sense that holograms are overlaid onto what we see in the real world directly into the wearer’s field of vision. It is also different from mobile or tablet-based AR wherein you do not have to point the camera and see the projection on a screen. Leveraging Historical Knowledge Base.

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Lumus ‘Sheds Light’ on Future of AR, Apple Vision Pro

XR Today - Augmented Reality tag

Augmented Reality (AR) technology is set to become one of the fastest-growing and most promising technologies among extended reality. According to reports, the AR market is set to reach $88.4 XR Today spoke to David Goldman, Vice-President of Marketing, Lumus to explore the augmented reality (AR) smart glasses industry.

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What’s the Latest with Meta’s Project Aria?

XR Today - Augmented Reality tag

In September 2020, Meta Platforms, formerly Facebook, announced an augmented reality (AR) glasses initiative to help users interact with their surroundings with digital content overlays to assist their day-to-day activities. High volume, localised data – Testers will also need to collect information for the AR glasses to display.

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The Gigantic List of Augmented Reality Use Cases

UploadVR Between Realities podcast

Everyone says that augmented reality (AR) will be bigger than virtual reality (VR): analysts , investors , technologists , and futurists alike. But because you’re much likelier to hear about VR today, especially this month with the launches of Playstation VR, Google Daydream, and Oculus Touch, AR can feel distant and overhyped.

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Flexing Your Brain in XR, with Cognitive Design’s Todd Maddox

XR for Business Podcast

But let’s take VR — or AR, for that matter. Now let’s take, say, a hands-free AR device. And you’re being guided, let’s say, with AR assets in the Hololens: you’re actually generating these behaviors in a guided fashion. Most of these AR assets… let’s say you have the Hololens on.

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Flexing Your Brain in XR, with Cognitive Design’s Todd Maddox

XR for Business Podcast

But let’s take VR — or AR, for that matter. Now let’s take, say, a hands-free AR device. And you’re being guided, let’s say, with AR assets in the Hololens: you’re actually generating these behaviors in a guided fashion. Most of these AR assets… let’s say you have the Hololens on.

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Flexing Your Brain in XR, with Cognitive Design's Todd Maddox

XR for Business Podcast

But let's take VR -- or AR, for that matter. Now let's take, say, a hands-free AR device. And you're being guided, let's say, with AR assets in the Hololens: you're actually generating these behaviors in a guided fashion. Most of these AR assets. And you're right, we are we're in the very early stages.