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The XR Week Peek (2023.12.04): Varjo announces XR-4 headset, Quest 2 sells much more than Quest 3, and more!

The Ghost Howls

But things on the consumers’ side may not be going as well: according to some data scrapped from Amazon, the Quest 2 outsold the Quest 3 by a factor of 3:1 in the last 30 days. This would show the level of polish of the upcoming Apple headset. If all the existing flatscreen Unity games could become VR-compatible, that would be huge.

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The XR Week Peek (2023.03.27): Vive inside-out Tracker announced, Pico’s launch in the US delayed, and more!

The Ghost Howls

Let’s say that talking about a device the users put directly on their faces when your company is being challenged about the data it collects wouldn’t have been the smartest of the decisions. Of course, Epic is completely against Apple and its vision of its own walled garden. Upload VR went hands-on with both and found them good.

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The XR Week Peek (2021.04.12): HTC and Pico are ready to launch new VR headsets, and more!

The Ghost Howls

This week has been pretty crazy: It all started with Facebook approving my silly The Unity Cube application (an application with just a cube) on App Lab. The data of these sensors can be used through the Omnicept SDK, which can not only read the raw values but also extrapolate more high-level information about the status of the user.

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The XR Week Peek (2022.04.04): Meta Quest Gaming Showcase is back, Mojo Vision is “feature complete”, and more!

The Ghost Howls

I’m sure that after April, 20th, the Meta Quest ecosystem will appear even richer than it is now , creating a wider gap with other companies that may think about competing with the Quest, that is Pico, HTC, and even Apple. Unity talked about PlayStation VR 2 at GDC. Unity had a talk about developing for PlayStation VR 2 at GDC 2022.

Gaming 360
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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

One day Apple will come out and say a new feature. And doing activations so we can import any Unity scene. We’re speaking with Razer as well. So how can we we use overlaying data on the real world and light, and then solving that need for physical items. And then Google came out with a new feature.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

One day Apple will come out and say a new feature. And doing activations so we can import any Unity scene. We’re speaking with Razer as well. So how can we we use overlaying data on the real world and light, and then solving that need for physical items. And then Google came out with a new feature.

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Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

One day Apple will come out and say a new feature. And doing activations so we can import any Unity scene. We're speaking with Razer as well. So how can we we use overlaying data on the real world and light, and then solving that need for physical items. And then Google came out with a new feature.

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