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The XR Week Peek (2022.06.13): Apple doesn’t show its AR glasses at WWDC, Meta delays its AR plans, and more!

The Ghost Howls

Image by Apple). Apple has not announced any glasses at WWDC. Every year, we have the same ritual: we wait for an event by Apple, hoping to hear some news about an upcoming XR device, then nothing happens in this sense, we are disappointed and so we hope for a new reveal next year. Top news of the week. Other relevant news.

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The Ghost Howls’s VR Week Peek (2019.06.23): HTC teases the Vive Cosmos, Oculus announces AR at OC6 and much more!

The Ghost Howls

It will be held at the McEnery Convention Center in San Jose, California on September, 25–26th. This could also be a nice testbed for the new Libra cryptocurrency created by Facebook; New info on the AAA VR game that Respawn Entertainment is making for Oculus and that has been teased months ago (this is actually the only confirmed news).

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A brief history of VR and AR

TechCrunch VR

In the 90s, virtual reality was the future of entertainment, gaming, socialization and work. left, plays the new video game “Eagle Flight VR” during an Ubisoft news conference before the start of the E3 Gaming Conference on June 13, 2016 in Los Angeles, California. Palmer Luckey, co-founder of Oculus VR Inc.,

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NVIDIA Announces CloudXR Updates at SIGGRAPH 2023

XR Today - Mixed Reality tag

NVIDIA Alliance for OpenUSD, Additional Tools Additionally, NVIDIA launched its Alliance for OpenUSD with major industry players such as Pixar, Apple, Adobe, and Autodesk. SIGGRAPH 2023 is taking place in Los Angeles, California from 6 to 10 August.

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Bringing Lego Fish and Global AR Gnomes to Life, with Trigger Global’s Jason Yim

XR for Business Podcast

He has creatively led over 150,000 hours of development in mixed reality, including as a Snap Lens Studio partner, preferred developer for Facebook, and showcase developer for Euphoria and Google, as well as an early adopter and early developer for Magic Leap. Is that what you’re talking about there?

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Bringing Lego Fish and Global AR Gnomes to Life, with Trigger Global's Jason Yim

XR for Business Podcast

He has creatively led over 150,000 hours of development in mixed reality, including as a Snap Lens Studio partner, preferred developer for Facebook, and showcase developer for Euphoria and Google, as well as an early adopter and early developer for Magic Leap. That's why a lot of design studios are actually in California because of--.

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Bringing Lego Fish and Global AR Gnomes to Life, with Trigger Global’s Jason Yim

XR for Business Podcast

He has creatively led over 150,000 hours of development in mixed reality, including as a Snap Lens Studio partner, preferred developer for Facebook, and showcase developer for Euphoria and Google, as well as an early adopter and early developer for Magic Leap. Is that what you’re talking about there?

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