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MetaVRse is the XR engine for enterprise

The Ghost Howls

Today I feature a great interview with one of the most important people in the AR space: Alan Smithson. The demand for easy-to-use 3D creation tools is growing rapidly as demonstrated by a report by Hired that showed demand for VR/AR engineers grew by 1400% in 2019. What features are supported? MetaVRse logo (Image by MetaVRse).

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Who Will Own the Metaverse?

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Authors’ opinions are their own. It’s been called the AR Cloud by many, the Magicverse by Magic Leap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics. Who will profit?

Insiders

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

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HR in XR, with BrainXchange’s Emily Friedman

XR for Business Podcast

I mean, that’s where the money has to be made, both for end users and the AR/VR companies themselves. AR/VR happens to offer a solution to a lot of their pain points. Alan: We’re seeing– starting to see some some new technologies, like VR and AR, that are starting to bridge that gap. Pretty impressive.

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HR in XR, with BrainXchange’s Emily Friedman

XR for Business Podcast

I mean, that’s where the money has to be made, both for end users and the AR/VR companies themselves. AR/VR happens to offer a solution to a lot of their pain points. Alan: We’re seeing– starting to see some some new technologies, like VR and AR, that are starting to bridge that gap. Pretty impressive.