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All the best AR and VR news from CES 2019

The Ghost Howls

HTC Vive Cosmos and its controllers, just announced at CES (Image by HTC). HTC has been the VR star of this CES 2019. The biggest announcement has been the HTC Vive Cosmos , a headset that has generated a lot of hype also because HTC has not revealed all its features, but it has only teased them. FinchShift.

AR 368
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Leveraging 5G Networks to bring VR to South Korea, with Korea Telecom’s Joonmo Park

XR for Business Podcast

And the interesting thing is that many Korean customers are more satisfied with videos, rather than games. And I think it's a really interesting point, because many VR users tend to buy VR to play games, including Steam or Oculus or HTC Vive. And even HTC is teasing it, these lightweight pair of glasses. Joonmo: Oh, we are.

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Leveraging 5G Networks to bring VR to South Korea, with Korea Telecom’s Joonmo Park

XR for Business Podcast

And the interesting thing is that many Korean customers are more satisfied with videos, rather than games. And I think it's a really interesting point, because many VR users tend to buy VR to play games, including Steam or Oculus or HTC Vive. And even HTC is teasing it, these lightweight pair of glasses. Joonmo: Oh, we are.

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Leveraging 5G Networks to bring VR to South Korea, with Korea Telecom?s Joonmo Park

XR for Business Podcast

And the interesting thing is that many Korean customers are more satisfied with videos, rather than games. And I think it's a really interesting point, because many VR users tend to buy VR to play games, including Steam or Oculus or HTC Vive. And even HTC is teasing it, these lightweight pair of glasses. Joonmo: Oh, we are.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

I’d say that through at least 2022, the enterprise will account for the majority of augmented and mixed reality headsets like Hololens and Magic Leap. What split is it between media and entertainment vs. enterprise applications right now, as far as total market spend?

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

I’d say that through at least 2022, the enterprise will account for the majority of augmented and mixed reality headsets like Hololens and Magic Leap. What split is it between media and entertainment vs. enterprise applications right now, as far as total market spend? So they’re… [chuckles].

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The Down-Low on What You Need to Know (to be competitive in the XR field), with SuperData's Carter Rogers.

XR for Business Podcast

I'd say that through at least 2022, the enterprise will account for the majority of augmented and mixed reality headsets like Hololens and Magic Leap. Alan: Although Magic Leap did publish some photos of a model wearing the Magic Leap glasses the other day. So they're. Is that a number that you guys--?