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The XR Week Peek: Facebook abandons BCIs, VR grows fast, and much more!

The Ghost Howls

This is confirmed also by a previous prediction by the CEO of Unity, which foresees that in 2030 VR headsets will be as popular as gaming console: that is mainstream, but still not as TV, for instance. huge for VR, but tiny compared to the $194 billion PwC projects for overall videogame revenues ”.

AR 510
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The XR Week Peek (2021.06.28): Blaston retreats on ads, Vive Focus 3 ships with positive reviews, and more!

The Ghost Howls

Unity CEO predicts in 2030 XR headsets will be as popular as gaming consoles. Unity CEO John Riccitiello has made new predictions on AR and VR , and this time he talked about the projections for XR headsets in 2030. Icosa Gallery is the new Google Poly. More info (Smell Simulation) More info (Eyes’ display).

Unity 530
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Printing a Model of Light with XR, featuring Bentley’s Greg Demchak

XR for Business Podcast

Greg has been designing and driving the development of immersive digital simulation for architecture, engineering, and construction markets for the last 20 years. I mean, a lot of people just– anything you can get into Unity, you can basically get into VR or mixed reality experience, unless they’re like custom one-off apps.

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Printing a Model of Light with XR, featuring Bentley’s Greg Demchak

XR for Business Podcast

Greg has been designing and driving the development of immersive digital simulation for architecture, engineering, and construction markets for the last 20 years. I mean, a lot of people just– anything you can get into Unity, you can basically get into VR or mixed reality experience, unless they’re like custom one-off apps.

article thumbnail

Printing a Model of Light with XR, featuring Bentley's Greg Demchak

XR for Business Podcast

Greg has been designing and driving the development of immersive digital simulation for architecture, engineering, and construction markets for the last 20 years. I mean, a lot of people just-- anything you can get into Unity, you can basically get into VR or mixed reality experience, unless they're like custom one-off apps.