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XR an ‘Invaluable’ Tool for Healthcare Training, HTC VIVE Survey Finds

XR Today - Mixed Reality tag

A recent HTC VIVE study has found that extended reality (XR) technologies have become an “invaluable” tool for training healthcare staff in key skills and capabilities. With immersive tools, medical teams can train staff in competencies like conducting procedures and communicating more effectively with patients.

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The Best VR Gloves in 2024: Harnessing Haptic Feedback

XR Today - Virtual Reality

This might be part of the reason why the haptic technology market is expected to reach a value of $5 billion by 2028. VR gloves are a wearable XR accessory designed to enhance immersion with spatial computing capabilities and sensory feedback. Plus, they work alongside Meta Quest controllers and HTC VIVE trackers.

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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

See Also: Redefining the Future of Location-Based Entertainment With HTC VIVE Focus 3 and The Park Playground “Virtual reality is often perceived as being limited to the world of gaming. until 2028. The Use of VR in the Field of Education Vindevogel goes on to say that VR will be a useful tool in the field of education.

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Top XR Vendors Majoring in Gaming for 2022

XR Today - Mixed Reality tag

billion by 2028, accelerating at a CAGR of 31.4%. By 2028, the market should be worth a projected $31.7 While there are various XR vendors on the market today with powerful tools for those in the gaming landscape, some stand out as particularly innovative. The AR gaming landscape is experiencing similar growth.

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Augmented Reality 101 – Navigating the World of AR

XR Today - Augmented Reality tag

By 2028, experts say AR will be worth roughly 461.25 Smartglasses provide a new range of tools to make employees safer and more efficient. When equipped with smart glasses, frontline workers can access AR-powered remote guidance tools hands-free while working on equipment. A Snap Inc. Augmented Reality Trend.

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What Are the Seven Layers of the Metaverse?

XR Today - Augmented Reality tag

billion in 2020 and would reach $829 billion by 2028. This refers to the plethora of design tools and applications used by developers and content creators to produce digital resources, immersive experiences, and other assets. According to research from Emergen Research last year, the Metaverse was valued at $47.69 The creator economy.