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Rafi Nizam Shares XR Creative Journey with NVIDIA Omniverse

XR Today - Mixed Reality tag

Based in London, the creative has previously collaborated on massive projects with major entertainment firms such as BBC, Sony Pictures, and NBCUniversal. He also works jointly with other industry-leading tools, including Epic Games’ Unreal Engine 5, Autodesk Maya, and Blender.

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The VRScout Report – The Week in VR Review

VRScout

The German auto manufacturer evaluates design features in virtual reality before building prototypes in actual reality, using the famous high-quality physics-based rendering power of Unreal for the game engine and using the HTC Vive for the VR hardware. ENTERPRISE-FOCUSED VR MARKET TO GROW TO OVER $9B BY 2021. THE VOID GOES TO DUBAI.

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The Ghost Howls’s VR Week Peek (2019.08.11): Gear VR is over, Go long term future is uncertain, Huawei teases its metaverse and much more!

The Ghost Howls

HTC Vive is at the second place; Oculus Quest, even if it is so new, has already gathered a lot of interest from developers; Gaming is still the most popular content developed in XR, but now there is also interest in other kinds of applications , like entertainment (e.g. that should be released around 2021 should add support for VR devices.

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

It is a big showcase demo for its Unreal Engine 5, and I have to say it is pretty impressive. Take the survey to help the global community learn more about the skills and technologies necessary to succeed in 2021. Epic Games releases Matrix Resurrections tie-in experience. News worth a mention. Image by Sony).

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The XR Week Peek (2021.11.15): Vive Focus 3 aims at LBEVR market, Niantic and Qualcomm launch AR SDKs, and more!

The Ghost Howls

In a side event happening after AWE, HTC has announced a bunch of updates of Vive Focus 3 that have the potential of revolutionizing the Location Based Entertainment in VR (LBEVR o LBVR) sector. But it can also be very interesting to create virtual idols and other kinds of conversational characters for entertainment purposes.

AR 319