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Report: Apple AR Headset Could Rely on iPhone for Rendering & Connectivity

Road to VR

Several reports over the past two years have suggested Apple is getting ready to manufacture an AR headset , and possibly ship it sometime in 2020—something that’s so far unsubstantiated by the company itself. SEE ALSO Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through.

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Hands-On: Oculus Quest Hand Tracking Feels Great, But It’s Not Perfect

VRScout

There would either be some latency issues with the fingers and hands, or the headset would just lose track altogether, causing the VR hands to flip or spin backward as the headset attempted to recalibrate. Hand tracking arrives as an experimental feature on the Oculus Quest in early 2020. But we’re getting there.

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Varjo XR-4 Series Review: Next-Level Mixed Reality Headsets

XR Today - Mixed Reality tag

The Varjo XR-4 series follows the highly successful XR-3 headsets, launched in 2020 , with more advanced graphics, tracking technology, and integration with the NVIDIA Omniverse. Unique passthrough capabilities: With dual, low-latency 20-megapixel cameras, the XR-4 headsets can create photorealistic mixed-reality experiences.

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NextMind Review: select objects using your brain powers

The Ghost Howls

NextMind has been of the most popular gadgets at CES 2020 and it is for sure one of the most interesting startups in the BCI landscape. But… there is also a drawback, that is the latency. But does its device live up to the hype? Well, let’s discover this together! [PS Hands-on with the demos.

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

Side note that AR will be much bigger than VR, in both the diversity of use cases and market size (analysts predict $30B for VR versus $90B for AR by 2020), but I still believe that most homes will have a dedicated VR space for total immersion. Those interactions can be mapped to brainwaves and translated into action with almost no latency.

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All you need to know on Oculus Connect 6: the most important news in one single article!

The Ghost Howls

According to Ars Technica , the frames don’t get sent as a whole, but in little horizonal slices there are continuously streamed, so that to reduce a lot the perceived latency. Starting from early next year (2020), in beta for consumers and developers, it will be possible to use your bare hands within the Oculus Quest.

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