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Microsoft’s Meandering XR Strategy Could Lead to Another Zune Moment

Road to VR

At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017.

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OpenXR 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support

Road to VR

The standard has been in development since April 2017 and is presently supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players like Magic Leap. OpenXR 1.0 is now available on GitHub. The post OpenXR 1.0

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AR Optics Company Lumus Secures Further $30M in Funding

Road to VR

recently confirmed a $30 million funding round led by Quanta and HTC. recently announced a $30 million Series C round of funding led by Quanta Computer, the world’s largest notebook computer ODM company, along with HTC and other strategic investors. We are very committed to AR/VR,” says David Chang, COO of HTC.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

HTC has finally revealed the price of the Vive Pro : it will cost $799 just to have the headset (no controller and no base stations, so you must already have a Vive 1 kit) and will be available for pre-orders since April, 5th. But, as Road To VR has stated, maybe HTC should have clarified that in all its marketing material.

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A brief history of VR and AR

TechCrunch VR

The first metaverse that gains real traction is likely to be the last,” Oculus exec Jason Rubin wrote in a 50-page internal document laying out the strategy. “We Image Credits: TechCrunch When HTC began imagining life after the smartphone, it looked a lot like VR. Image Credits: Apple Magic Leap is far from alone in those struggles.

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The Tantalizing Promise Of Augmented Reality Games

UploadVR Between Realities podcast

CES 2017, the big tech trade show in Las Vegas last week, was loaded with augmented reality smartglasses, which layer digital animations and information on top of the real world. I ended up at Valve Software running their hardware department, putting the team together that created the HTC Vive. Your project was spun out, basically.

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Adding a New Dimension to Music in XR, with Goldenvoice’s Sam Schoonover

XR for Business Podcast

But another thing that in 2016, 2017, you guys did an AR [experience], The Box. Have you tried Magic Leap? Sam: I have tried the Magic Leap, yeah. You’ve got Magic Leap, you’ve got Nreal, you’ve got HoloLens, you’ve got all these companies. But it’s crazy.