Hands-On With Valve’s Knuckles Prototype Controllers
UploadVR Between Realities podcast
JUNE 30, 2017
We began to develop The Gallery on the first Oculus devkit with the Razer Hydra (a Sixense technology) to deliver surrogate hand tracking and body presence back in 2013. Back in 2014, we didn’t realize exactly how accurate SteamVR tracking was—the whole notion of roomscale VR was almost incomprehensible.
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