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How Watson, IBM’s Artificial Intelligence, Is Powering Audio-Interactive VR/AR Environments

VRScout

IBM predicts that AI will unlock the next generation of interactivity for XR experiences, describing in the 2021 Unity Technology Trends Report that the maturity of AI will play a key role beyond hand tracking, and into the world of voice. The open-sourced Watson Unity SDK can be found on GitHub. IT’S NOT ALL TALK.

AR 415
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Making Everyone an Expert, with Scope AR's Scott Montgomerie

XR for Business Podcast

The old-school way to train someone for a task involves memorization, repetition, and practice, in order to make it like second nature. So why train, when AR makes it obsolete? As the pioneer of utilizing AR for industry support and training, Scope AR are partnered with technology leaders such as Google and Microsoft.

AR 60
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article thumbnail

Making Everyone an Expert, with Scope AR’s Scott Montgomerie

XR for Business Podcast

The old-school way to train someone for a task involves memorization, repetition, and practice, in order to make it like second nature. So why train, when AR makes it obsolete? As the pioneer of utilizing AR for industry support and training, Scope AR are partnered with technology leaders such as Google and Microsoft.

article thumbnail

Making Everyone an Expert, with Scope AR’s Scott Montgomerie

XR for Business Podcast

The old-school way to train someone for a task involves memorization, repetition, and practice, in order to make it like second nature. So why train, when AR makes it obsolete? As the pioneer of utilizing AR for industry support and training, Scope AR are partnered with technology leaders such as Google and Microsoft.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

But we managed to navigate those water until I would say 2011, 2012, when the hardware became available for mobile devices. We work both with the area of productivity increase, predominantly using augmented reality, but also with learned trade; training using virtual reality. So the traditional way to do it is to use Unreal or Unity.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

But we managed to navigate those water until I would say 2011, 2012, when the hardware became available for mobile devices. We work both with the area of productivity increase, predominantly using augmented reality, but also with learned trade; training using virtual reality. So the traditional way to do it is to use Unreal or Unity.

AR 78
article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

But we managed to navigate those water until I would say 2011, 2012, when the hardware became available for mobile devices. We work both with the area of productivity increase, predominantly using augmented reality, but also with learned trade; training using virtual reality. So you don't know anything about coding, Unity, Unreal.

AR 60