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Game Cooks Are Using Their Mobile Experience To Create ‘HOVR’ And Other VR Games

UploadVR Between Realities podcast

Game Cooks is an independent games studio founded in Beirut by two Lebanese brothers – Arz and Lebnan Nader. Since 2011, they’ve released over a dozen successful mobile games on iTunes and Google Play, but HOVR for Gear VR is their first foray into virtual reality. The real ‘Eureka!’

Gaming 100
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Game Cooks Are Using Their Mobile Experience To Create ‘HOVR’ And Other VR Games

UploadVR Between Realities podcast

Game Cooks is an independent Games studio founded in Beirut by two Lebanese brothers – Arz and Lebnan Nader. Since 2011 they’ve released over a dozen successful mobile games on iTunes and Google Play, but HOVR for Gear VR is their first foray into virtual reality. The real ‘Eureka!’

Gaming 100
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The VRScout Report – The Week in VR Review

VRScout

Unity’s most recent update makes the cross-platform game engine even more equally optimized, so with only one API you can simply build for multiple platforms with hardware-specific tweaks held to a minimum. Already supporting the Oculus Rift, Samsung Gear VR, HTC Vive, and PSVR – Unity will now support Google Daydream.

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DreamGlass is an interesting Augmented Reality glass that costs only $399

The Ghost Howls

Supported phones: Samsung: S8, S8 plus, Note 8, S9, S9 plus, Huawei: Mate 10, Mate 10 Pro, P20, P20 pro. Unity-based SDK supporting Windows and Android. Its SDK is compatible with Unity, so us developers can use a game engine we already know well to create AR apps. PC: 2 x USB 3.0 + 1 x HDMI 1.4. Android: 1 x USB Type-C.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

There’s no better time of the year to do that than at the Game Developers Conference (GDC). He’s worked on the tech since before the Oculus Rift was invented and, with his team, since released some of the best games for it. Room 2011, West Hall. Alon Or-bach (Samsung Electronics), Kaye Mason (Google).

Unreal 100
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The YouTube of 3D Models, with Sketchfab CEO Alban Denoyel

XR for Business Podcast

My– So, Sketchfab is built on top of WebGL, which is the first web-based framework to display 3D graphics in the browser and WebGL was initiated by Mozilla back in 2011. Alban: Cedric started in 2011, I met him early 2012, and we officially launched in March 2012. I guess it would be still Unity, for now. Seven years.

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The YouTube of 3D Models, with Sketchfab CEO Alban Denoyel

XR for Business Podcast

My-- So, Sketchfab is built on top of WebGL, which is the first web-based framework to display 3D graphics in the browser and WebGL was initiated by Mozilla back in 2011. Alban: Cedric started in 2011, I met him early 2012, and we officially launched in March 2012. Either regards to presentations, or it could be to build video games.