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Breaking Down Facebook’s XR Road Map

AR Insider

Instagram-ready) cameras, and possibly eye-tracking too. 2023+: Eye Tracking and beyond. If the first glasses don’t have eye-tracking, expect it to follow within a year or two. With eye-tracking (ET) and a few well-placed sensors , they’ll learn our unconscious reactions to anything we see.

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin: The exploration stuff internally started already in 2010, when we made some things that was running in a browser, and then we sent off a small little file that's told how that scene was set up and then rendered with an offline rendering and sending it back again in 10 seconds. What's kind of on the roadmap there? Martin: Okay.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin: The exploration stuff internally started already in 2010, when we made some things that was running in a browser, and then we sent off a small little file that's told how that scene was set up and then rendered with an offline rendering and sending it back again in 10 seconds. What's kind of on the roadmap there? Martin: Okay.

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin: The exploration stuff internally started already in 2010, when we made some things that was running in a browser, and then we sent off a small little file that's told how that scene was set up and then rendered with an offline rendering and sending it back again in 10 seconds. What's kind of on the roadmap there? Martin: Okay.

AR 60
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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

He’s the founder and managing partner for Super Ventures and the CEO of AugmentedReality.org, a nonprofit that produces Augmented World Expo, the top industry conference for AR since 2010. Ori: Actually, if you take it back 10 years to 2010, when we did our first AWE, you had a lot of passionate people in the room.

AR 78
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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

He’s the founder and managing partner for Super Ventures and the CEO of AugmentedReality.org, a nonprofit that produces Augmented World Expo, the top industry conference for AR since 2010. Ori: Actually, if you take it back 10 years to 2010, when we did our first AWE, you had a lot of passionate people in the room.

AR 60
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EXCLUSIVE: Hands-on CREAL lightfield XR headsets

The Ghost Howls

The eyes rotate to point at the virtual element, but the eye lenses can not focus at its depicted depth, but must focus on the depth of the screen of the headset (Image from Kroeker, 2010). The virtual elements all lie on a fixed focal plane, so to see them in focus, your eyes must focus on that plane (usually around 1.5-2m).

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