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Following the successful launch on Magic Leap,Resolution Games to bring Angry Birds to VR.

Cats and VR

Fans can soon soar into the world of Angry Birds with the upcoming virtual reality (VR) game, Angry Birds VR: Isle of Pigs. With over four billion game downloads since 2009 and one of the strongest mobile game brand licensing programs in the world, Angry Birds is one of the most successful IPs in mobile gaming history.

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VR’s Killer App May Be Full-Body Codec Avatars

Upload VR

We had a cross-continental VR call that, for lack of a better description, crossed the “uncanny valley” in virtual reality. The first call of this fidelity made at Reality Labs’ offices occurred in 2021. Doing the same thing in real-time with a live human in stereoscopic virtual reality is a much harder task.

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One call to change my life, and another to redefine Spatial Computing

Robert Scoble

Thought I’d give you a little detail behind what brought 20 people together, and offer the community to come together to define, for Wikipedia, what Spatial Computing is (Magic Leap has been popularizing the term, but we think it is bigger than just their form of augmented reality glasses).

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7Invensun will provide eye-tracking for many worldwide XR devices

The Ghost Howls

PC was the first target market for this company, that started working on eye tracking in 2009 (so even before Tobii). I think that using eyes to interact with stuff can not only help us in having less hands and neck fatigue while using VR apps, but can also help disabled people in using virtual reality experiences.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

So we were very early adopters of virtual reality already in that period. We’ve had quite a few ups and downs in virtual reality. And virtual reality/augmented reality proves to be very efficient there. And by ’99, the hardware was there, so you can start running this on PCs.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

So we were very early adopters of virtual reality already in that period. We’ve had quite a few ups and downs in virtual reality. And virtual reality/augmented reality proves to be very efficient there. And by ’99, the hardware was there, so you can start running this on PCs.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

So we were very early adopters of virtual reality already in that period. We've had quite a few ups and downs in virtual reality. '99 And virtual reality/augmented reality proves to be very efficient there. And by '99, the hardware was there, so you can start running this on PCs. We work with regions.

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