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Epic Games Busts ‘Robo Recall’s’ $10 Million Myth

Road to VR

Robo Recall , one of the best looking games available on a VR headset today, actually cost a lot less to produce than the rumored $10 million. It’s certainly a compliment to the small team at Epic Games responsible for the game that the notion of a $10 million production budget was so widely spread and accepted.

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Sony Just Invested $250 Million in Epic Games, Here’s What it Could Mean for VR and Beyond

Road to VR

Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Going Beyond Gaming. There’s no better example of this than the revolutionary entertainment experience, Fortnite.

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Who Will Own the Metaverse?

AR Insider

When you’re “wearing” in Vernor Vinge’s 2006 book Rainbow’s End, contact lenses and computers woven into clothing serve up an assortment of competing realities and overlays. In another scenario, we may see game engines dominant, like Unity or Unreal. Think massive multiplayer games like Fortnite running over AWS.

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Combining the Best of AR and VR with Varjo’s XR-1, featuring Niko Eiden

XR for Business Podcast

At Nokia, Niko led a product program team in 2006-2007, and together with researchers from Nokia Research Center, his team developed the basis for the optical technology that later became the Microsoft Hololens. There’s been so much research done on that, Unreal Engine and Unity are really pushing towards that. Niko: Not yet.

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Combining the Best of AR and VR with Varjo’s XR-1, featuring Niko Eiden

XR for Business Podcast

At Nokia, Niko led a product program team in 2006-2007, and together with researchers from Nokia Research Center, his team developed the basis for the optical technology that later became the Microsoft Hololens. There’s been so much research done on that, Unreal Engine and Unity are really pushing towards that. Niko: Not yet.

AR 78
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Combining the Best of AR and VR with Varjo's XR-1, featuring Niko Eiden

XR for Business Podcast

At Nokia, Niko led a product program team in 2006-2007, and together with researchers from Nokia Research Center, his team developed the basis for the optical technology that later became the Microsoft Hololens. There's been so much research done on that, Unreal Engine and Unity are really pushing towards that. Niko: Not yet.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

The Venture Reality Fund has looked at over 5,000 startups in the space and invested in 40, including Beat Games, acquired by Facebook, and Rec Room, the first VR software Unicorn. While at Zynga, he co-created the game FarmVille and served as the CTO of Zynga Japan. Tech Evangelist at Epic Games (India/ASEAN). 14- Kai Liang.