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The VRScout Report – The Week in VR Review

VRScout

Adding to the Book of Face’s massive plans for mixed reality technology, they have made good on their promise to make a 360 camera open source and available to anyone. Already supporting the Oculus Rift, Samsung Gear VR, HTC Vive, and PSVR – Unity will now support Google Daydream.

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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

You've been in the space since, what, 2005, I believe? This is-- Steelcase is a good example of an early adopter of this technology. And that's what everybody needs it right now, and especially in a time where technology seems to be kind of blinding us to our human interactions. Ben: Hey, thank you, Alan, for such a great intro.

Houston 78
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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

You've been in the space since, what, 2005, I believe? This is-- Steelcase is a good example of an early adopter of this technology. And that's what everybody needs it right now, and especially in a time where technology seems to be kind of blinding us to our human interactions. Ben: Hey, thank you, Alan, for such a great intro.

Houston 78
article thumbnail

Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

You've been in the space since, what, 2005, I believe? This is-- Steelcase is a good example of an early adopter of this technology. And that's what everybody needs it right now, and especially in a time where technology seems to be kind of blinding us to our human interactions. Ben: Hey, thank you, Alan, for such a great intro.

Houston 78
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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

Alon Or-bach (Samsung Electronics), Kaye Mason (Google). It’s not often you get both Oculus and Valve together days, let alone Google and Samsung, with bonus helpings of Epic Games, Owlchemy Labs, and Sensics. Room 2005, West Hall. Liz Mercuri (Unity). VR 201: Lessons From The Frontlines.

Unreal 100
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Apple Vision Pro Review: A Portable But Heavy Cinema & Monitor With A Promising Spatial OS

Upload VR

The Unity renderer implementation of foveated rendering, on the other hand is much rougher, and in multiple Unity apps I saw very obvious and harsh artifacts, particularly on text. Given this only happens in Unity Full Space apps, I suspect this can be solved in future software.

Apple 145