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The VRScout Report – The Week in VR Review

VRScout

Unity’s most recent update makes the cross-platform game engine even more equally optimized, so with only one API you can simply build for multiple platforms with hardware-specific tweaks held to a minimum. Already supporting the Oculus Rift, Samsung Gear VR, HTC Vive, and PSVR – Unity will now support Google Daydream.

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Apple Vision Pro Review: A Portable But Heavy Cinema & Monitor With A Promising Spatial OS

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But it feels somewhat claustrophobic for fully immersive content or looking around with passthrough, limits the viewability of your keyboard in productivity scenarios, and makes walking around dangerous because you can't see the ground below. Given this only happens in Unity Full Space apps, I suspect this can be solved in future software.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

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Alon Or-bach (Samsung Electronics), Kaye Mason (Google). It’s not often you get both Oculus and Valve together days, let alone Google and Samsung, with bonus helpings of Epic Games, Owlchemy Labs, and Sensics. Stefan Walker (Google), Luca Prasso (Google). Alex Lee (Google). Room 2005, West Hall.

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