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Flatline VR Brings Near-Death Experience To Life

UploadVR Between Realities podcast

The creator, director and producer of Flatline VR has been fascinated by real-life accounts of near-death experiences since first meeting a friend in 2001 who lived to tell the story of leaving his body, only to return to Earth. Jon Schnitzer has been waiting 16 years for virtual reality technology to evolve to this point.

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‘Loading Human: Chapter 1’ Review: Forgettable Memories

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Graphically, the game uses the Unreal Engine 4 to modest effect. Yes, the AI Lucy was fun at times, but an artificial voice cracking jokes and referencing the classic film 2001 does not make a game. Support for Oculus Rift and HTC Vive is coming soon. There are fewer bugs this way, but the sense of immersion is much lower.

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‘Serious Sam VR: The First Encounter’ Is Fast, Frenetic, and Fun FPS Action With Full Locomotion

UploadVR Between Realities podcast

The original Serious Sam game, known as Serious Sam: The First Encounter , released back in 2001. The most accurate comparisons you could draw would be to that of the Duke Nukem, Unreal, and Quake franchises. For those unaware, let’s take a quick history lesson.

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NewImages, Cannes, Tribeca Join Forces In Unprecedented Collab

VRScout

” “The acceleration of innovation coming from the video game industry is being driven by real-time game engines, like Unreal and Unity, primarily used in XR and video games, and now more and more in the cinema industry.” The XR community are really experts on that.” Image Credit: Reality Check VR.

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