article thumbnail

The Best 360º Cameras: VR Professionals Weigh-In

VRScout

Former EP at Vrse.Works, filmed 360° video for NY Times, Within, Facebook, Airbnb, Muse, Mastercard and more. Filmed 360° video for Conan, Vogue, Jaunt, Discovery, TBS, USA, Lexus and more. Filmed 360° video for Casamigos, Mercedes, Youtube, RedBull, and more. Recommended 360° Cameras: Inst360 Pro?—?$3,500.

360 Video 360
article thumbnail

Free Wheelchair Mission Launches Fundraising Event with VR Experience

ARPost

Note: this video was designed for viewing on Oculus VR glasses. For Free Wheelchair Mission , creating the 360 video was a special challenge. Since 2001, FWM has delivered wheelchairs in 93 countries. The First Attempt at Creating a VR Experience for Charity Purposes. Looking to the Future.

Guatemala 257
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Prolific VFX Artist Kevin Mack Brings Surrealist Sculpture to Life in ‘Blortasia’

Road to VR

Kevin Mack is a digital fine artist and prolific visual effects designer known for his work across films such as Fight Club (1999), A Beautiful Mind (2001) , The Fifth Element (1997), and What Dreams May Come (1998) for which he won an Oscar. Enter Blortasia.

article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

Then we had a hard landing 2001. Or even 360 videos, we support that, too. We’ve been self-funded since 2001 as a company. And then we had crash 2001 and then we had another crash in 2007. Then we had a hard landing 2001. . ’99 was fantastic, because that was the era of dot-coms. Alan: Amazing.

AR 78
article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

Then we had a hard landing 2001. Or even 360 videos, we support that, too. We’ve been self-funded since 2001 as a company. And then we had crash 2001 and then we had another crash in 2007. Then we had a hard landing 2001. . ’99 was fantastic, because that was the era of dot-coms. Alan: Amazing.

AR 78
article thumbnail

Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

In my lab, we published networked VR studies as early as 2001 where we networked three people together in VR and saw how the collaboration went and how avatars changed them. The second difference is: because of the advancements of these “social VR platforms”, the ability to network participants in VR has become trivial.

Training 534
article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

Then we had a hard landing 2001. Or even 360 videos, we support that, too. We've been self-funded since 2001 as a company. And then we had crash 2001 and then we had another crash in 2007. Then we had a hard landing 2001. We've had quite a few ups and downs in virtual reality. '99 And it's not only CAD.

AR 60