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‘Planet Whack’ is a Multi-user VR Demo Showcasing PhaseSpace Motion Tracking

Road to VR

PhaseSpace has been a leader in high-performance motion capture for over 20 years, providing solutions for the research, industrial, and graphic arts communities. The system uses Samsung Gear VR headsets for visual output. The game also renders faster than the 60Hz limit of the Gear VR, in order to minimise latency.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

The problem is not the headset, but the controllers, that maybe to spare battery are emitting very low IR light, that can’t be detected very well outside, where the Sun emits too many IR rays; A Redditor has published a super cool guide on how to obtain the most from your router to have very low latency on Virtual Desktop. Learn more.

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