article thumbnail

Our First Look At Microsoft HoloLens 2

VRScout

The first time I tried the HoloLens I knew I was experiencing the first generation of a game-changing technology. Such as with healthcare provider Ocuvera, which is currently using this technology to prevent patients from taking a fall while in hospitals. This translates into enabling smarter solutions for a range of use-cases.

Microsoft 312
article thumbnail

FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

Yuka Kojima, co-founder and CEO at FOVE says “We believe that eye-tracking capability is the next big milestone in the VR industry and we’re excited to be at the forefront of that technology.” FOVE however is all about the eye-tracking, and with its 120fps infrared eye-tracking system, it proves to be extremely accurate.

Fove 100
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Big News from XR Awards, Microsoft, Meta, and Sony

XR Today - Big XR News tag

General reports paint a negative picture of the space based on the actions of a handful of firms which hardly represents not only the success of the XR/immersive technology space but also disregards the hard work of individuals at all levels of XR adoption, innovation, and end-usage – especially at an enterprise level.

article thumbnail

Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). We invite all industry technology providers and stakeholders to join us in this meaningful program.”. Graz University of Technology, Austria. image courtesy VR First.

AR 219