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The XR Week Peek (2020.08.24): Facebook login gets imposed on Quest and the community riots, and much more!

The Ghost Howls

Apple threatens future support in Unreal Engine. That’s why even Microsoft took Epic’s stances : Microsoft uses UE4 to develop some products also for Apple devices, and this decision hurts also its business. More info (Apple threatens Epic) More info (Microsoft files an official support for Epic). The same on Twitter.

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How the Stock Market is Showing Faith in Augmented and Virtual Reality (AR/VR)

ARVR

Here are just some of the tech stocks many are looking at right now (in no particular order): Microsoft Corporation (MSFT) For the people who brought you the Hololens 2, probably the most sophisticated pair of mixed reality smart glasses out there to date. Don’t forget to give us your ?? !

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The XR Week Peek (2022.06.27): Meta shows its R&D prototypes, Apple shows nothing as usual, and much more!

The Ghost Howls

The Metaverse Standards Forum has already gathered many important players of the XR sector like Unity, Unreal Engine, Meta, Microsoft, Lamina 1, NVIDIA, and even other relevant companies like IKEA and Adobe. Image by HTC Vive). HTC launches Vive Flow Business Edition. Some others, like Niantic, will probably join soon.

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The Ghost Howls’s VR Week Peek (2019.08.05): SIGGRAPH shows cool XR stuff, Vive Cosmos will probably cost £700, VirtualLink may die and much more!

The Ghost Howls

video) More info (Unreal Engine with Octane Renderer) More info (Wi-fi is not enough for VR streaming). Image by HTC). HTC has not confirmed nor denied the price, but 90% of cases when this happens, the rumored price is true. Other relevant news. Vive Cosmos release is close and it may cost £700. The page has now been removed.

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Because I think it's a big shock, when you explained to me how the magazine that we get, some of the photos in there aren't real photographs, they're renders. And I've gone through the magazine, I can't tell. Alan: Actually, I would say all of them are based on Unity or Unreal. Alan: So how is IKEA using these tools now?

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Because I think it's a big shock, when you explained to me how the magazine that we get, some of the photos in there aren't real photographs, they're renders. And I've gone through the magazine, I can't tell. Alan: Actually, I would say all of them are based on Unity or Unreal. Alan: So how is IKEA using these tools now?

AR 78
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Because I think it's a big shock, when you explained to me how the magazine that we get, some of the photos in there aren't real photographs, they're renders. And I've gone through the magazine, I can't tell. Alan: Actually, I would say all of them are based on Unity or Unreal. Alan: So how is IKEA using these tools now?

AR 60