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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

I spoke with VR Bound co-founder, Daniel Colaianni about what he hopes the VR Awards would achieve for VR technology and he says, “The VR Awards exists to promote growth and achievement throughout the immersive industry by reinvesting in promoting strategic partnerships.” HTC – Vive. Razer – OSVR. Cerevrum Inc.

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Sounds Good: Valve Acquires 3D Audio Company Impulsonic

UploadVR Between Realities podcast

The HTC Vive is finally getting integrated headphones later this year, and co-creator Valve’s latest acquisition could help you get the most out of them. It’s available as a plug-in for development engines like Unity and Unreal. Impulsonic had previously signed up to Razer’s open virtual reality ecosystem, OSVR.

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The XR Week Peek (2021.04.12): HTC and Pico are ready to launch new VR headsets, and more!

The Ghost Howls

This week has been pretty crazy: It all started with Facebook approving my silly The Unity Cube application (an application with just a cube) on App Lab. Image by HTC Vive). HTC is teasing a new headset. HTC is teasing a new piece of hardware again, and this time most probably it will be a VR headset. Not much, honestly.

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How To Play SteamVR Vive Games With Oculus Touch and Rift

UploadVR Between Realities podcast

Of those 800, all of them support the HTC Vive officially, whereas only 180 support the Oculus Rift. Of those, not all of them are optimized for Touch, but rather may be optimized for the Razer Hydra, or another third-party peripheral.

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The XR Week Peek (2023.10.02): Meta Quest 3 launched, Vive Ultimate Tracker leaked, and more!

The Ghost Howls

And this isn’t beneficial just for Meta, but for all our industry. More info (Quest 3 Accessories) More info (Quest 3 colored headstrap) More info (Razer Hammerhead earbuds) Some content was announced for Quest 3, but not AAA games One of the disappointing bits of the Meta Connect was the part about the new upcoming content for Quest 3.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. So it’s a huge demand, I think, to scale that at a rate that can take a bit of time, especially as we’re all learning industry now. And doing activations so we can import any Unity scene.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. So it’s a huge demand, I think, to scale that at a rate that can take a bit of time, especially as we’re all learning industry now. And doing activations so we can import any Unity scene.