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Will XR (VR/AR) replace 2D interfaces?

ARVR

The anxiety coming from this question is one of the reasons why I jump into learning Unity 3D and C# instead of learning Javascript. And after taking basic Oculus Quest development course, learning about WebXR, and trying new titles on SideQuest, I thought through this question again with a bigger picture in mind. you get the point.

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VR Interface Design and the Future of Hybrid Reality

Leapmotion

This week, motion designer Mike Alger released an 18-minute video that digs into the cutting edge of VR interface design using the Leap Motion Controller and Oculus Rift. In his video, Mike explores several beginning design considerations related to zones for content, types of interaction, and interface design methods.

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Your Left Hand Holds the Past. Your Right Hand Reveals the Future

Leapmotion

It’s available free for the Oculus Rift on the Leap Motion App Store. Wearing a futuristic head-mounted display and being in a futuristic world is consistent thematically. Can you speak a bit about your experience combining Unity, Oculus, and Leap Motion? Right hand holding the gory keys to the future.

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Did Seebright Just Launch Google Cardboard for AR?

VRWorld

Thus, AR manufacturers sell their development products by passing the cost onto the end user, while VR development is subsidized by all – Oculus shipped ‘devkits’ for $349.99, HTC Vive PRE program shipped over 10,000 units for free, OSVR is very cheap, and makers like Deepoon go for as low as $249.99.

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SIGGRAPH 2017 In Los Angeles Showcases The Latest In VR and AR

UploadVR Between Realities podcast

Just a few years ago I found the Oculus meeting room hidden in a corner of the show floor where they were showing the HD prototype of the Rift featuring improved resolution. TwinCam is an omni-directional stereoscopic live-viewing camera that reduces motion blur and latency during head rotation in a head-mounted display.

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How Will AR Transform Advertising?

AR Insider

Or we can put on device on our head (a head-mounted display or HMD) that completely occludes us from the real world allowing us to enter a completely simulated environment which we can walk around and interact in because the computer is sensing our physical actions: this is Virtual Reality or VR.

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