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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

What are the software and hardware platform used by HADO? Software-wise, we use Unity, Vuforia, and OpenCV. We have very unique needs for our products that makes most off-the-shelf XR solutions not viable for us: The hardware platform has to be lightweight, completely portable, and robust enough to survive rough semi-contact sports.