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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

Software-wise, we use Unity, Vuforia, and OpenCV. By players-and-plays, it’s actually more popular outside of Japan (60% of our business) than inside it… especially in southeast Asia (Thailand, Korea, Malaysia, and Singapore). Although we use Unity in-house for development, we don’t require it specifically.