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Use Cases & Best Practices for Haptics at Scale in VR Training

ARVR

On Thursday, May 27th, key players from the haptics, hand tracking, and VR training industries gathered to discuss the scaling of haptics in VR training applications. It addressed how a company can leverage haptic technology across all their virtual training scenarios thanks to Interhaptics and Innoactive technologies.

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XR Experiences and Accessibility: Democratizing Access to XR

AIXR

It is also worth investigating haptics, making things a little more tactile and immersive. Visit our calendar and register for our upcoming episodes to explore more of what our Insights Live Webinars have to offer. Empower users and developers by giving them the opportunity to monetize their products or creative endeavours. .

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The XR Week Peek (2021.02.08): Quest 2 ecosystem is profitable, App Lab launched, and more!

The Ghost Howls

I have hosted two great interviews I am very proud of: one with the CEO of HaptX about the new haptic gloves his company has delivered; and the other one with the CEO of Happy Giant with some exclusive news and footage of the upcoming “Sam & Max: This Time It’s Virtual!”. If you’re interested, join the Zoom webinar! Learn more.

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The XR Week Peek (2020.04.20): Oculus Quest goes AR, Oculus Jedi may be like Valve Knuckles and much more!

The Ghost Howls

There won’t be a physical AWE, but there will be an online one, made through online webinars. For sure there will be online posts and webinars, but we are all wondering if there will be a part of the OC7 that will be held virtually, of course inside Facebook Horizon. My speech will be about AR and BCI.

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The XR Week Peek (2020.04.06): Niantic buys 6d.ai, Facebook signs deal with Plessey and much more!

The Ghost Howls

On Wednesday, April 8 at 8AM PT / 11AM ET / 4PM BST, my friends at XR Intelligence and XR Bootcamp are running a webinar with experts from across industry to provide a landscape of the XR job market and provide listeners with upskilling or tech-hiring based recommendations on building XR teams internally. Register for this webinar.

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On|Metaverse: The lessons I learned organizing a physical event about VR

The Ghost Howls

Just to make a few examples of what I mean: scaling a digital event is easier… a webinar with 10 or 1000 viewers is more or less the same. At On|Metaverse, I’ve tried a professional Formula 1 car simulator, the Canon camera to record 180 VR videos , the Tennis game by Anothereality, Weart haptic gloves, and other devices.

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