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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Today Magic Leap has launched the Lumin SDK, the toolkit which allows developers to build AR experiences for Lumin OS, the operating system that powers the Magic Leap One headset. Eye tracking. Gesture and hand tracking. 6DOF hand controller (Totem) tracking. Room scanning and meshing.

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Magic Leap Shows Prototype Headset Progress Since 2014

Road to VR

At a sponsored GDC 2018 session, the still mysterious augmented reality company Magic Leap has revealed how their prototype hardware has evolved from 2014 to present day. SEE ALSO Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More. Eye tracking. Gesture and hand tracking.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

Triton works with Leap Motion (now Ultra Leap) hands tracking. Originally I was going to make a standalone device which hooked everything up to a Nvidia Jetson Nano that could be worn on your belt (think Magic Leap One). developers compared to the amount of Unity/Unreal devs is far less.

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All you need to know on HoloLens 2

The Ghost Howls

The new HoloLens features: Eye tracking Full hands tracking (a la Leap Motion) Voice commands understanding. During a demo on stage, it has been shown that the hands are the primary means of interface with the UI of HoloLens 2. Unreal SDK. Full specs.

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OSVR - a Look Ahead

VRGuy

For example, head tracking can come from optical trackers or inertial ones. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. Eye tracking software converts eye images into gaze direction. Hand tracking software converts hand position into gestures.

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