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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

And to your point, by the way, what you mentioned — Google expeditions for the classroom — they started off by tackling that problem of bringing VR and synchronizing it across headsets. The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can.

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Getting -- and Keeping -- Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

And to your point, by the way, what you mentioned -- Google expeditions for the classroom -- they started off by tackling that problem of bringing VR and synchronizing it across headsets. The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can. That's really cool.

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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

And to your point, by the way, what you mentioned — Google expeditions for the classroom — they started off by tackling that problem of bringing VR and synchronizing it across headsets. The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can.

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The VRScout Report – The Week in VR Review

VRScout

GOOGLE DAYDREAM SCORES NETFLIX AND HBO APPS. Google Daydream has exclusive access to YouTube’s considerable 360 video library (although admittedly curation could be better) as well as its massive 2D video archive. MAGIC LEAP’S CONTROVERSY. valuation) from huge names like Google, Alibaba, and Andreeson Horowitz.