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The XR Week Peek (2021.12.06): Upload VR Showcase, Apple headset rumors, and more!

The Ghost Howls

Image by HTC). This week there have been some interesting announcements of products: Razer and Qualcomm have announced Razer Snapdragon G3x, the devkit of a handheld console designed to run both Android apps and stream games from consoles and PC. Google details Project Starline. News worth a mention.

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How To Play SteamVR Vive Games With Oculus Touch and Rift

UploadVR Between Realities podcast

Of those 800, all of them support the HTC Vive officially, whereas only 180 support the Oculus Rift. Of those, not all of them are optimized for Touch, but rather may be optimized for the Razer Hydra, or another third-party peripheral. But for the most part, you should be able to get Vive games running with your Rift and Touch.

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The XR Week Peek (2021.04.12): HTC and Pico are ready to launch new VR headsets, and more!

The Ghost Howls

Image by HTC Vive). HTC is teasing a new headset. HTC is teasing a new piece of hardware again, and this time most probably it will be a VR headset. HTC loves playing with the words, so “get down to business” can be a reference to the fact that it is a “business headset”. Is Google collecting the pieces for an XR headset?

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

So that way, I guess I met some of the teams that I work with now and we’re looking at how to solve all these problems and to bring it to audiences around the world. Anne: This is a great question for artists, because I think a lot of the struggle is how do you find the right hardware and how do you talk with the right teams?

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

So that way, I guess I met some of the teams that I work with now and we’re looking at how to solve all these problems and to bring it to audiences around the world. Anne: This is a great question for artists, because I think a lot of the struggle is how do you find the right hardware and how do you talk with the right teams?

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Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

So that way, I guess I met some of the teams that I work with now and we're looking at how to solve all these problems and to bring it to audiences around the world. Anne: This is a great question for artists, because I think a lot of the struggle is how do you find the right hardware and how do you talk with the right teams?

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