Remove Google Remove Hand tracking Remove Unity Remove Virtual Environment
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Cloudhead Games CEO: Apple Vision Pro is an AR Headset Wearing VR Clothes

Road to VR

Unity engine support is promised but with no plans for motion control support, Apple has cut out any possibility of porting most of the existing or future VR catalog to its platform. Hand-tracking is a logical affordance for AR based spatial computing and no doubt some experiences will work well with that design philosophy.

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XR Technology at AWE and the Auggies: Exclusive Content From Ori Inbar

ARPost

Unity – a cross-platform AR tool that probably needs no more introduction. The Augmented City – imagine a kind of point-cloud Google Earth. See Also: VR Artist Rosie Summers on Art and Virtual Reality. The Lion King Virtual Production – the Magnopus system that gave us the remake of the decade.

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Apple Vision Pro Review: A Portable But Heavy Cinema & Monitor With A Promising Spatial OS

Upload VR

The Unity renderer implementation of foveated rendering, on the other hand is much rougher, and in multiple Unity apps I saw very obvious and harsh artifacts, particularly on text. Given this only happens in Unity Full Space apps, I suspect this can be solved in future software. The main form is hand and arm occlusion.

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Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

VR has the power to transform our lives and connect us in new ways, while hand tracking lets you reach beyond the digital divide and take control. Much like our UI Widgets , it’s a set of interface elements – switch, lever and potentiometer – that can be embedded in any virtual environment. Recommended: Google Chrome.

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All you need to know on the Facebook Connect (OC7)

The Ghost Howls

Pepperidge Farm remembers when people wearing Google Glasses were called “Glassholes” and kicked out of shops (a nice prize for having spent $1500 on a new device) and Facebook wants to see if in 2020 there could be similar problems (“Ariassholes” sounds good). That will come in the second step of the project.

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