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Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

As mainstream VR/AR input continues to evolve – from the early days of gaze-only input to wand-style controllers and fully articulated hand tracking – so too are the virtual user interfaces we interact with. When we bring our hands into a virtual space, we also bring a lifetime’s worth of physical biases with us.

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The Ghost Howls’s VR Week Peek (2019.12.23): Facebook works on its OS, Oculus Link official cable released, Huawei VR glasses available, and much more!

The Ghost Howls

Some months ago, we all read that letter where Zuckerberg claimed wanting to get complete control of the hardware and software stack so that Facebook shouldn’t depend on external companies, like Google or Apple for the SO, or phone manufacturers for the hardware. Oculus releases hands tracking SDK, official Link cable for Quest and more.

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The Ghost Howls’s VR Week Peek (2019.09.22): Oculus working on AR glasses with Luxottica, Apple glasses FOV discovered and much more!

The Ghost Howls

Probably we will also hear some news on hands tracking, solutions to create multiplayer LBVR installations with Oculus Quest and accessories for Quest&Rift S. It has bought the hand-tracking company Leap Motion various months ago for $30M since the two hardware are a perfect fit the one for the other.

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Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

VR has the power to transform our lives and connect us in new ways, while hand tracking lets you reach beyond the digital divide and take control. Please try a new text input interface using Leap Motion!” Recommended: Google Chrome. Recommended: Google Chrome. ” Requires: Windows.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space. We did a project just using Google's hand tracking library. And hand tracking needs to be there. But let's get back to hand tracking, because this is a vital part.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space. We did a project just using Google's hand tracking library. And hand tracking needs to be there. But let's get back to hand tracking, because this is a vital part.

article thumbnail

Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Varag: So Clay is a software company, we're specializing in hand tracking and gesture recognition, mostly in the AR and VR space. We did a project just using Google's hand tracking library. And hand tracking needs to be there. But let's get back to hand tracking, because this is a vital part.