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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

VR First , the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it’s nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017. Currently VR First is boasting more than 50 projects in development at the labs, and not just games.

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The VRScout Report – The Week in VR Review

VRScout

A DREAM WITHIN A DREAM WITHIN A DREAM… Game Transfer Phenomenon, aka the Tetris Effect (incidentally a great name for a band), is a documented reaction that occurs when elements from video games are woven into real life events, and even dreams. LIVE STREAMED OKLAHOMA VS. OHIO STATE IN VR. …and more.

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This Degree Will Actually Land You a Job and Prepare You for the Future

EON Reality

Graduates from EON Reality’s global network have career opportunities around the world in Virtual Reality and Augmented Reality as well as the game industry, visual effects, and animation. Advanced Skills in Software Applications Development. Skills taught included: General knowledge in area of VR/AR projects.

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Taming the Jungle of Ideas, with The Wild’s Gabe Paez

XR for Business Podcast

Gabe has over a decade of experience leading experiential product teams and has designed immersive software products for a diverse roster of Fortune 100 companies including Google, Samsung, Nike, AT&T, and Verizon. This is a magical thing, of course, for the gaming industry, but for me, sort of trying to solve this core business problem.

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Taming the Jungle of Ideas, with The Wild's Gabe Paez

XR for Business Podcast

Gabe has over a decade of experience leading experiential product teams and has designed immersive software products for a diverse roster of Fortune 100 companies including Google, Samsung, Nike, AT&T, and Verizon. This is a magical thing, of course, for the gaming industry, but for me, sort of trying to solve this core business problem.

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Taming the Jungle of Ideas, with The Wild’s Gabe Paez

XR for Business Podcast

Gabe has over a decade of experience leading experiential product teams and has designed immersive software products for a diverse roster of Fortune 100 companies including Google, Samsung, Nike, AT&T, and Verizon. This is a magical thing, of course, for the gaming industry, but for me, sort of trying to solve this core business problem.

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Dissecting Virtual Frogs with VictoryXR’s Steve Grubbs

XR for Business Podcast

With software? We would rather just be in the software business. But, schools that come to us want both a hardware, software, and platform solution. But, schools that come to us want both a hardware, software, and platform solution. Or do they want you to come in with the hardware? Do they want you to train them?