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The XR Week Peek (2021.04.05): Rumors on a Apple headset intensify, Quest 2 sales grow fast, and more!

The Ghost Howls

It’s a good read , full of interesting anecdotes, like when it is written that Beat Saber became the testbench for the tracking of the Quest controllers , or that Asgard’s Wrath, in the beginning, was a tower defense game. Niantic has just teased the game Urban Legends, another geolocalized game, but this time with more emphasis on AR and 5G.

Apple 268
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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Image by MegaDodo Simulation Games). Some of its features are: 2,160 × 2,160 resolution per eye 90Hz framerate 4-cameras inside-out tracking (like the Quest) Touch-like controllers with Knuckles-like finger-sensing Face tracking Hips tracking (for better orientation in games) Integration with SteamVR games Wireless add-on.

HTC 416
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All the most important AR and VR news from the GDC 2018

The Ghost Howls

At GDC 2017 LG showcased a virtual reality headset that was SteamVR compatible: it was a game-changing moment since for the first time a new non-Vive headset would have been compatible with SteamVR tracking and ecosystem. Oculus is going to found big games. Robo Recall is still the best game for VR currently released (Image by Oculus).

AR 165
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The XR Week Peek (2020.09.28): The debate on Facebook continues, Microsoft acquires Zenimax, and more!

The Ghost Howls

Multiplayer shooter Solaris is the game of the week. The game is very different from its predecessor, and it is less a realistic combat simulator and more an adrenaline multiplayer game, like Unreal Tournament or Quake Arena. The game is fun to be played and has a great user experience.

Microsoft 255
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The XR Week Peek (2021.05.24): Snap releases new Spectacles AR glasses, Quest releases runtime v29, and more!

The Ghost Howls

This is super cool for us Youtubers to record gameplay video and comment them on the fly Ability to apply a live overlay of yourself taken from the camera of your phone superimposed on the images of the game you are recording (at the moment only for iPhones). Microsoft confirms (again) it wants to build consumer HoloLens.

AR 239
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Dress for Success: Talking Headsets and Haptic Suits with Skarred Ghost Antony Vitillo

XR for Business Podcast

You’ve got mobile phone-based AR, eye tracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motion capture, and of course, treadmills for omni-directional walking. You can have serious games, or directly training with different teams, attempting to train together.

Haptic 78
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Dress for Success: Talking Headsets and Haptic Suits with Skarred Ghost Antony Vitillo

XR for Business Podcast

You've got mobile phone-based AR, eye tracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motion capture, and of course, treadmills for omni-directional walking. You can have serious games, or directly training with different teams, attempting to train together.

Haptic 60