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AR 101?—?A brief summary (Part 1)

ARVR

70s : Group of researchers at different organizations, such as NASA, the Massachusetts Institute of Technology, and the University of North Carolina, continued research in computer graphics and virtual reality (Krevelen, 2010). 2000s : First outdoor mobile AR game ARQuake. 2000s : First outdoor mobile AR game ARQuake.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. But this game engine is good for more than just the next top video game experience. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. But this game engine is good for more than just the next top video game experience. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Exclusive: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR, Part 2

Road to VR

In Part 1 of this article we explored the current state of CGI, game, and contemporary VR systems. He’s contributed to the Skylanders , Call of Duty , Marvel Ultimate Alliance , and Titan Quest game series published by Activision and THQ. So, it avoids the need for the lens warp processing and the subsequent latency.

Latency 251
article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. But this game engine is good for more than just the next top video game experience. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Unreal 60