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Hands-on Ultraleap Stratos: feel the touch in XR without gloves!

The Ghost Howls

Ultraleap Stratos Explore is the product for which Ultrahaptics (which later became Ultraleap after the fusion with Leap Motion) was famous. It is a little box you could put on your table to feel haptic sensations on your hands without wearing any kind of gloves. Hands-on Ultraleap Stratos. on the index fingertip).

Haptic 486
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UltraLeap Gemini review: use both hands in VR!

The Ghost Howls

One of the first accessories for AR/VR I had the opportunity to work on is the Leap Motion hands tracking controller : I made some cool experiments and prototypes with it and the Oculus Rift DK2. Leap Motion has also been the first important company I have interviewed in this blog. If you want, you can find it here below!

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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Object tracking : Hyperion allows the Leap Motion Controller 2 camera to track AR Markers (also known as fiducial markers) enabling tracking of any object. Having haptic sensation on the palm is very important to increase the sense of presence when you are holding a tool in your hand.

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New VR Glove Uses Muscle-Like Chambers To Simulate Touch

UploadVR Between Realities podcast

In theory, the gloves could paired with other technologies like a Leap Motion sensor to simulate a wide range of activities. Our final goal is to create a device that provides a richer experience in VR…but you could imagine it being used for surgery and video games, among other applications.”.

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Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

This is my first experience making a game, and I’m happy with how cool it is! But with the lines between the real and virtual worlds now blurrier than ever, could we cut it even further? Please try a new text input interface using Leap Motion!” Who knows what’s next for me as a VR developer!”.

Data 49
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Valve Index review: a step closer to next-gen VR

The Ghost Howls

In this period, I made some tests using it for gaming, work, fitness and lots of other activities, so that to be able to write a complete review about it. You can really notice that the virtual world is different, you see everything more fluid. All these new input modes open lots of new possibilities for future VR games!

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. We're going to find out how Clay will bring our real hands into the virtual world. Alan: Yeah, it is-- it's a game changer.