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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

In January of 2017, FOVE, a Japanese VR startup, released the first eye-tracking VR headset. Eye tracking can empower the user to select virtual objects, such as a ball or a weapon in a game, or teleport to a new place within the virtual environment, simply by looking. It could be the beginning of a truly immersive virtual experience.

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Valve, SMI and Tobii Preview VR’s Eye Tracking Future In HTC Vive

UploadVR Between Realities podcast

New Tools For Game Designers. Some games, particularly those on mobile VR, use this “gaze detection” as the primary method of interacting with the world. This is what it took for me to realize just how empowering eye tracking will be for VR software designers. FOVE is distributing a eye-tracking headset too.

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SyncThink Updates Their Eye-Sync Headset For Offline Compatibility

VRWorld

Virtual reality is seemingly constantly up in the news for surprising utilizations outside of gaming, and today’s story on the Eye-Sync headset is no different. The Eye-Sync headset comes from the business SyncThink, which focuses on eye-tracking technology to supplement existing VR implementations.

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The VRScout Report – The Week in VR Review

VRScout

A DREAM WITHIN A DREAM WITHIN A DREAM… Game Transfer Phenomenon, aka the Tetris Effect (incidentally a great name for a band), is a documented reaction that occurs when elements from video games are woven into real life events, and even dreams. FOVE, THE EYE-TRACKING HMD: FINAL SPECS AND PRE-ORDER DATES. …and more.

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Learn about Headsets

Delight XR

Simply take your smartphone and a headset and discover virtual spaces, games, and much more. With the technology advancing every year, the hardware is getting cheaper and the software base is growing steadily. The former is connected to either a computer or a gaming console and delivers the most powerful VR experience.

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A Work in Progress: Virtual Reality

VRScout

Games currently make up 76% of all virtual reality content. 50% of millennials expressed desire for VR headsets that hook up to a gaming console as opposed to a PC. Meaning, that the only way we, as content creators, can produce the kind of content we desire, is to work to create the hardware or software solutions as we go.

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The VRScout Report – The Week in VR Review

VRScout

The ZED stereo camera is now shipping to developers: it’s a depth-sensing camera that can be attached to any mobile VR headset – there are 2 RGB cameras in unit send data to an external graphics processor and use Sterolabs’ custom software to map your environment in real-time. NEW LAUNCHES, MOVEMENTS, AND MONEY.

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