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HTC Vive announces 6 DOF controllers for Vive Focus and teases hand tracking for Vive Pro

The Ghost Howls

Today, we are taking the spatial computing industry to yet another level as we announce the availability of the full 6DoF developer kit for the Vive Wave open ecosystem, and a host of new 6DoF content and technologies to more easily bring users into fully immersive virtual worlds.

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2014: A Year in Virtual Superlatives

Leapmotion

The experience used an Oculus DK1 (vintage!) to give users the experience of interacting with an actual hologram in a virtual room. From virtual car dealerships to social ecommerce , our pals over at Chaotic Moon really crushed it this year in the VR department. ík delivered a brand-new way to wrap our hands around our world.

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Who Will Own the Metaverse?

AR Insider

In his 1984 classic Neuromancer, characters entered a virtual reality world called “the matrix” (inspiration for the 1999 film of the same name by the Wachowskis). Augmented vision is commonplace in futuristic films, from Minority Report to Iron Man.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Alan: So I keep coming back to training, but let’s really kind of take a second to unpack the native hand-tracking and finger-tracking; if you’re able to reach out, see your hands, and interact with things in virtual spaces, this is going to literally unlock unlimited potential for training. Alan: Incredible. It was a disaster.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Alan: So I keep coming back to training, but let’s really kind of take a second to unpack the native hand-tracking and finger-tracking; if you’re able to reach out, see your hands, and interact with things in virtual spaces, this is going to literally unlock unlimited potential for training. Alan: Incredible. It was a disaster.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Chaitanya has had a multi-faceted career in the Indian Film & CreativeArtsIndustry for over 17 years. Sandman Studios’ recent work “Free Whale” and “Fresh Out” are officially selected by 74th and 75th Venice Film Festival VR Competition. Eddie has Dir/Prod India’s 1st Award Winning- Stereoscopic VR Short Film-CRACKLE.

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Valve Index review: a step closer to next-gen VR

The Ghost Howls

I have filmed it for you! I have always praised Oculus for being the company offering the best packaging, but now Oculus has a true competitor. Furthermore, it is not as in the Oculus Go , where you can clearly see the grid of the pixels: here the grid pattern of the subpixels doesn’t disturb the user.