article thumbnail

OSVR Announces $399 HDK 2 Headset with 2160×1200 Resolution

Road to VR

save for a new and improved display which increases the resolution and frame rate to 2160×1200 and 90 FPS, respectively, matching the paper specs of the Oculus Rift and HTC Vive. See Also: Razer Earmarks $5 Million to Encourage OSVR Content Development. The new HDK 2 will be nearly identical to the prior most recent HDK 1.4,

Razer 100
article thumbnail

VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

HTC – Vive. Razer – OSVR. Nominees for Interactive VR Media/Film of the Year. Something to note, all nominees had to be centered on a virtual reality experience, and not an augmented reality experience. Nominees for VR Headset of the Year. Oculus – Rift. Sony – Playstation VR. Starbreeze – StarVR.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Song Made By AI Gets Stunning 360° Music Video

VRScout

I then used a virtual camera in Tilt to film possible 360 camera paths of the environments, sent a cut to Taryn, and discussed where to go from there. Actually, the only difference between traditional film editing and this 360 workflow was that instead of having a 2D monitor taking up my UI space, my world became my monitor.

Video 244
article thumbnail

Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

So HTC has given us some Vive Focus and we love them, because being untethered is a huge important part of having audience come in and not feeling like it’s a hassle, but really having this like ritualistic atmospheric experience without breaking that sense of immersion. We’re speaking with Razer as well.

article thumbnail

Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

So HTC has given us some Vive Focus and we love them, because being untethered is a huge important part of having audience come in and not feeling like it’s a hassle, but really having this like ritualistic atmospheric experience without breaking that sense of immersion. We’re speaking with Razer as well.

article thumbnail

Attending Digital Concerts in XR with The Boolean's Anne McKinnon

XR for Business Podcast

So HTC has given us some Vive Focus and we love them, because being untethered is a huge important part of having audience come in and not feeling like it's a hassle, but really having this like ritualistic atmospheric experience without breaking that sense of immersion. We're speaking with Razer as well. A lot of personal support.

Haptic 60