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The XR Week Peek (2021.05.17): HTC announces Vive Pro 2 and Vive Focus 3, PSVR 2 to feature eye tracking, and more!

The Ghost Howls

During the Chinese counterpart of the event, the V2EC, Vive has also announced two other interesting pieces of news: The 7Invensun Droolon F2, an eye-tracking add-on for the Vive Pro 2 and Vive Focus 3, coming soon for $299. PSVR2 may feature 4K display and eye tracking. Image by Sony Interactive Entertainment).

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The XR Week Peek (2020.10.05): HP and Canon reveal new XR enterprise headsets, and much more!

The Ghost Howls

This special version of the headset features additional sensors that can get more data about the user: A heart rate sensor on the forehead; Two additional cameras that track the lower part of the face of the user, so that to read his facial expressions; Eye-tracking cameras , that can also detect the dimension of the pupil.

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The XR Week Peek (2020.11.02): PSVR likely not to come in 2021, new info revealed on Decagear, and more!

The Ghost Howls

I was expecting a PSVR 2 launch in 2021, but then suddenly Jim Ryan in an interview with The Washington Post has commented on VR with these exact words: PlayStation believes in VR. They also feature hardware acceleration for ray tracing , so that to compete with the famous RTX functionality of NVIDIA cards. Boost Clock (GHz) 2.25

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Retraining for a Post-Retirement World with VRVoice’s Bob Fine

XR for Business Podcast

As I’m thinking back to it now, this was actually on HTC VIVE — first gen, which was only maybe 3, 4 years ago now — and I was so impressed with the first generation of hardware that I was like, “well, this is ready for prime time.” And I see that right now, Oculus is filling that void.

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Retraining for a Post-Retirement World with VRVoice’s Bob Fine

XR for Business Podcast

As I’m thinking back to it now, this was actually on HTC VIVE — first gen, which was only maybe 3, 4 years ago now — and I was so impressed with the first generation of hardware that I was like, “well, this is ready for prime time.” And I see that right now, Oculus is filling that void.

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Retraining for a Post-Retirement World with VRVoice's Bob Fine

XR for Business Podcast

As I'm thinking back to it now, this was actually on HTC VIVE -- first gen, which was only maybe 3, 4 years ago now -- and I was so impressed with the first generation of hardware that I was like, "well, this is ready for prime time." Making sure the hardware is simple, unobtrusive, and acts naturally and feels natural.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Delivering on the promise of VR with game-changing technology and best-in-class content, VIVE has created the strongest ecosystem for VR hardware and software, bringing VR to consumers, developers and enterprises alike. How do you think this new piece of hardware is going to unlock the enterprise use cases of the technology?