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How VR Was Used To Help Produce A Full-Scale Opera

VRScout

Credit: Varjo, Finnish National Opera and Ballet Immersive technology was used by the creative team to develop a design visualization tool they call “XR Stage.” ” Built using Unreal Engine, the tool was used from the proof-of-concept phase all the way to final production.

Sweden 455
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Reality Scan Vs NVIDIA NeRF – Photogrammetry for Developers

XR Today - Virtual Reality

In April, real-time 3D (RT3D) engine developers Epic Games and NVIDIA debuted easy-to-use photogrammetry tools to streamline the creation of RT3D assets. Accessible photogrammetry tools also allow developers to facilitate system-intensive RT3D production pipelines using consumer-grade hardware and software. Reality Scan.

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Ready Player Me, Hiber Partner for Avatar Integration

XR Today - Mixed Reality tag

Ready Player Me’s highly-bespoke, Unity and Unreal Engine-compatible avatars facilitate rapid creations with a large catalogue of customisation options and features. #create #customise #avatar #metaverse #hiberworld #readyplayerme pic.twitter.com/T661VD6UoV. HiberWorld (@HiberWorld) September 14, 2022. Comments on Partnership.

Sweden 123
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THE TOP 10 VIRTUAL REALITY STARTUPS IN INDIA - III

XROM

Their mission is to use Epic’s #UnrealEngine and real-time workflows to educate and empower India’s creative artists, technologists, and programmers across media & entertainment, enterprise applications, and immersive experiences. Green Rain is a team driven by high-quality execution and innovative problem-solving. 5- PlugXR, Inc.

India 52