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Sony Researchers Unveil Knuckles-style Prototype VR Controller with Full Hand Tracking

Road to VR

Sony Interactive Entertainment (SIE) researchers unveiled a prototype motion controller recently which showcases experimental techniques into full hand tracking using machine learning and capacitive sensors. For better adaptation for various hand sizes, a method for augmenting or synthesizing the capacitive image needs to be studied.”

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NoUI/ Zero UI Concept: What Can Stimulate AR and VR Further Development?

ARPost

See Also: Greenlight Insights and Adlens Release Study on the Future of XR. See Also: VR Headset Comparison of Vive Cosmos vs. Oculus Rift S. For now, recognition of facial expressions is realized mainly in the entertainment segm. Project North Star; Source: Leap Motion. Importance for the Future.

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VR Bungee Jumping, Samurai Swords, and 16 More New Demos

Leapmotion

Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. Take the leap! Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. Bad Dreams.

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12 Explosive Sci-Fi Games

Leapmotion

C0NFL1CT features a natural movement locomotion system that did not induce motion sickness and lets the player move in any direction, while requiring only 4 square meters of free space and the Oculus Rift DK2 headset.”. Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. “I Requires: Windows, Oculus Rift.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

I think it’s both good for work and for entertainment, that’s the best part. Alvin: This is a brand new study – it has not actually been published yet. And there was a study that we helped, I guess, fund, but then it was completely done independently from us. We had no influence over the study processes.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

I think it’s both good for work and for entertainment, that’s the best part. Alvin: This is a brand new study – it has not actually been published yet. And there was a study that we helped, I guess, fund, but then it was completely done independently from us. We had no influence over the study processes.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Co-founder & CEO of #VeeR, A leading VR entertainment company with the mission of bringing cinematic VR content to the mass audience. Founded in 2016, VeeR is a leading VR entertainment platform available worldwide, across all major VR headsets? Location-Based Entertainment content partner (Dark Media and VR). 3- Ayden Ye.