Remove Document Remove Oculus Remove Simulation Remove Unreal
article thumbnail

What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Oculus (Unity 2019.3 or newer) – Oculus (now Meta) Quest.

Unity 83
article thumbnail

Meta’s ‘Body Tracking’ API For Quest Is Just A Legless Estimate

Upload VR

The official Oculus Developers Twitter account announced the release with an illustration from the documentation showing a user’s full body pose being tracked. Body Tracking API was released on Thursday as part of Movement SDK, which also includes Eye Tracking API and Face Tracking API for Quest Pro.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The XR Week Peek (2022.02.14): SteamVR headsets go beyond 3M, body-tracking leaked for Quest SDK, and more!

The Ghost Howls

Body tracking leaked from Quest SDK documentation. A leaked image from the Oculus team shows that the company is working to implement body tracking inside the Oculus Unity SDK. CPR Simulator. PSVR 2, Apple XR visor) and games, will be fundamental to understand its evolution and its potential. Other relevant news.

article thumbnail

RP1 may have created the networking layer of the metaverse

The Ghost Howls

It is so not possible for instance to simulate a virtual stadium with 10,000 people in, with you seeing all the other people you have around you. Current gaming engines like Unity and Unreal are not designed for this. The solution also was able to simulate a day and night cycle inside the virtual city.

article thumbnail

The XR Week Peek (2021.11.15): Vive Focus 3 aims at LBEVR market, Niantic and Qualcomm launch AR SDKs, and more!

The Ghost Howls

Omniverse Avatars are interactive AI avatars that combine technologies in speech AI, computer vision, natural language understanding , recommendation engines, and simulation. Megadodo simulation has announced a hard pivot for its Decagear headset. The most intriguing of these new features is the introduction of Omniverse Avatars.

AR 325
article thumbnail

Mega-roundup of Facebook Connect 2: all the news in a single place!

The Ghost Howls

Oculus brands disappears. And most importantly, the Oculus brand will disappear and will just become Meta : Oculus Quest will be the Meta Quest (yes, it sounds terribly, I know). He says that “We all have a strong attachment to the Oculus brand, and this was a very difficult decision to make”, but I don’t believe him at all.

Oculus 462