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Detroit: Become Human endings guide

Digital Trends

Detroit: Become Human has a lot of endings. Although it's tough to get them all, you can still guide the game in the right direction if you know where to look.

Detroit 69
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Hollywood Embraces its Future in VR at the 2017 Lumiere Awards

VRScout

In partnership with award-winning violinist and Sony artist Joshua Bell, Sony Playstation brought to life a live studio performance of Brahms’ Hungarian Dance No. A fun 360° video from Reel FX full of shenanigans with Luke Wilson on a tour of the Shinola Factory in Detroit. Best VR Film Experience: Ghostbusters.

360 Video 326
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Best Uses of Augmented Reality and Virtual Reality in Video Games

ARVR

Developed by : Guerrilla Games | Published by : Sony Interactive Entertainment Platform(s) : PlayStation 4 | Microsoft Windows Buy Digital | Buy Disc 2. Developed by : Quantic Dream | Published by : Sony Computer Entertainment & Quantic Dream Platform(s) : PlayStation 3 | PlayStation 4 | Microsoft Windows Buy Digital | Buy Disc 3.

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‘Heavy Rain’ Developer Quantic Dream Is Experimenting With VR

UploadVR Between Realities podcast

Currently, the studio is working on a PlayStation 4 exclusive named Detroit: Become Human. ” Given Quantic’s strong relationship with Sony, we’d expect any possible VR project to appear on PlayStation VR. “I had a very weird experience in a VR game,” he concluded. You feel it. Your brain is tricked.”

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

Why would you send a crew to the beach to do this kind of commercial on the beach, if you can bring the beach and a bunch of screens and keep the car in Detroit? Think about car advertising. Alan: Well, I mean, come on. There is always a reason to go to the beach. Marc: Yeah. Alan: That is what really opened that up, by the way.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

Why would you send a crew to the beach to do this kind of commercial on the beach, if you can bring the beach and a bunch of screens and keep the car in Detroit? Think about car advertising. Alan: Well, I mean, come on. There is always a reason to go to the beach. Marc: Yeah. Alan: "We've got to fly everybody to Fiji for the week!"

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

Why would you send a crew to the beach to do this kind of commercial on the beach, if you can bring the beach and a bunch of screens and keep the car in Detroit? Think about car advertising. Alan: Well, I mean, come on. There is always a reason to go to the beach. Marc: Yeah. Alan: "We've got to fly everybody to Fiji for the week!"

Unreal 60