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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

Or if you want to train somebody on-- take the example of training. Because now suddenly you can interact with the objects, you can cognitively so much easier to learn when you can do it immersively with a VR headset. The next thing we'll do is we'll be part of the design, because we do a lot of HMI, the Human-Machine Interface.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

Or if you want to train somebody on-- take the example of training. Because now suddenly you can interact with the objects, you can cognitively so much easier to learn when you can do it immersively with a VR headset. The next thing we'll do is we'll be part of the design, because we do a lot of HMI, the Human-Machine Interface.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

Or if you want to train somebody on-- take the example of training. Because now suddenly you can interact with the objects, you can cognitively so much easier to learn when you can do it immersively with a VR headset. The next thing we'll do is we'll be part of the design, because we do a lot of HMI, the Human-Machine Interface.

Unreal 60
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The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

I’m really excited to learn about the stuff you’re doing. But broadly speaking, because of the replicability and the repeatability of everything that’s created in CG, we would build experiences that focus on marketing, training, and design for airlines, the component manufacturers, the training bodies, et cetera.

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The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

I’m really excited to learn about the stuff you’re doing. But broadly speaking, because of the replicability and the repeatability of everything that’s created in CG, we would build experiences that focus on marketing, training, and design for airlines, the component manufacturers, the training bodies, et cetera.

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

You can learn more about Cameron and Sector 5 at Sector5Digital.com. A lot of what I do is try to take new and emerging technology -- obviously right now, VR/AR/XR; all that falls into it -- and using that to enhance messaging and storytelling, training, simulation, all of that type of stuff. Cameron, welcome to the show.

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

You can learn more about Cameron and Sector 5 at Sector5Digital.com. A lot of what I do is try to take new and emerging technology -- obviously right now, VR/AR/XR; all that falls into it -- and using that to enhance messaging and storytelling, training, simulation, all of that type of stuff. Cameron, welcome to the show.