article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

Or if you want to train somebody on-- take the example of training. And then when the product gets built on the manufacturing line, you have a lot of training involved. You can use it to the manufacturing process, to train people. And some of them are built on Unity, others are built on Unreal. Marc: Yeah.

Gaming 78
article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

Or if you want to train somebody on-- take the example of training. And then when the product gets built on the manufacturing line, you have a lot of training involved. You can use it to the manufacturing process, to train people. And some of them are built on Unity, others are built on Unreal. Marc: Yeah.

Gaming 78
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

Or if you want to train somebody on-- take the example of training. And then when the product gets built on the manufacturing line, you have a lot of training involved. You can use it to the manufacturing process, to train people. And some of them are built on Unity, others are built on Unreal. Marc: Yeah.

Unreal 60
article thumbnail

The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

And let’s unpack this, because if you’re somebody who’s in the aviation world, this is a technology that can be used right across your enterprise; from previsualization, marketing, sales, training, remote assistance, remote collaboration — it can be used everywhere. There’s Unreal, and then there’s Unity.

article thumbnail

The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

And let’s unpack this, because if you’re somebody who’s in the aviation world, this is a technology that can be used right across your enterprise; from previsualization, marketing, sales, training, remote assistance, remote collaboration — it can be used everywhere. There’s Unreal, and then there’s Unity.

article thumbnail

Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

A lot of what I do is try to take new and emerging technology -- obviously right now, VR/AR/XR; all that falls into it -- and using that to enhance messaging and storytelling, training, simulation, all of that type of stuff. You have the presence, for things like training, for things like real-time engineering.

article thumbnail

Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

A lot of what I do is try to take new and emerging technology -- obviously right now, VR/AR/XR; all that falls into it -- and using that to enhance messaging and storytelling, training, simulation, all of that type of stuff. You have the presence, for things like training, for things like real-time engineering.