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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The Mixed Reality Toolkit (MRTK) by Microsoft is an open-source toolkit that has been around since the HoloLens was first released in 2016. Understanding the MRTK-Unity Toolkit for MR Developers. Microsoft-driven MRTK-Unity is a suite of components and capabilities used to speed the creation of cross-platform MR applications in Unity.

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RealMax Qian review: wide FOV AR is amazing!

The Ghost Howls

In my unboxing video, you may see that I’ve found an additional Leap Motion v1 controller + Leap Motion mount for RealMax + USB-C cable for Leap Motion. Since having a 3DOF controller with a 6DOF headset is weird (HTC and Lenovo know this well), RealMax has decided to add also support for Leap Motion.

AR 475
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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Ctrl+Labs already demoed it years ago: check out the link to the Dino Game that I added below this paragraph. More info (FRL Official blog post) More info (Road To VR reporting and commenting the news) More info (Ctrl+Labs’s Dino Game Early Demo) More info (ETH’s experimental wristband). Image by Microsoft). Some XR fun.

Sony 432
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The Ghost Howls’s VR Week Peek (2019.12.23): Facebook works on its OS, Oculus Link official cable released, Huawei VR glasses available, and much more!

The Ghost Howls

Besides that, it is also hiring key figures to make this AR dream a reality : the operating system project will be supervised by Mark Lucovsky, a former Microsoft engineer who co-developed Windows NT. Then, you can create MR applications, and so code in Unity and at the same time see the preview of your 3D game in 3D in front of you.

Oculus 208
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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. They found medical companies that were more interested in how precise those hand controllers could be, so they started doing demos, like a virtual catheter insertion and other kinds of medical training demos. Alan: “HaptX.”H-A-P-T-X,

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. They found medical companies that were more interested in how precise those hand controllers could be, so they started doing demos, like a virtual catheter insertion and other kinds of medical training demos. Alan: “HaptX.”H-A-P-T-X,

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On the XR Beat, with VentureBeat's Dean Takahashi

XR for Business Podcast

I think I even tried to get an interview with John Carmack, like, the day after he did a demo at E3. They found medical companies that were more interested in how precise those hand controllers could be, so they started doing demos, like a virtual catheter insertion and other kinds of medical training demos. Alan: "HaptX."H-A-P-T-X,