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SMI Talks Eye Tracking VR Applications & Foveated Rendering

Road to VR

Sensomotoric Instruments (SMI) is a German-based eye tracking company who has released an eye tracking kit for the Oculus DK2 & Gear VR , and most recently for the HTC Vive. See Also: FOVE Debuts Latest Design for Eye Tracking VR Headset. Here’s a recent demo of using SMI eye tracking with the HTC Vive.

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CES 2017 VR And AR News Roundup: Everything You Might Have Missed

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Many of the biggest companies on the planet, from Samsung and HTC, to Facebook, Amazon, and Google, and even all the way to Ford, Mercedez, and countless startups, all gather in the desert at the start of the year to unveil the latest and greatest advancements in consumer electronics. HTC Announces Subscription Plan For Viveport [ Link ].

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Learn about Headsets

Delight XR

Oculus Rift. Oculus Touch. Oculus Home. Oculus Home. The HTC Vive, produced by HTC and developed together with video game industry giant Valve, was released on April 5th, 2016. HTC demands a minimum of an Intel i5-4590 or AMD FX 8350 CPU paired with either an AMD R9 290 or a Nvidia gtx 970 graphics card.

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The High-end VR Room of the Future Looks Like This

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The HTC Vive is arguably the best out there, but having to buy a souped-up laptop just to run it, paying full price for brief games that feel more like demos, and trailing a huge cable off your head and fumbling to mount trackers on your ceiling…it’s not ideal. Eye tracking: Fove: Eyefluence: SMI: Bladerunner (film).

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Best VR Headsets 2018/2019

Delight XR

Oculus Rift. Oculus Touch. Oculus Home. Oculus Home. The HTC Vive, produced by HTC and developed together with video game industry giant Valve, was released on April 5th, 2016. HTC demands a minimum of an Intel i5-4590 or AMD FX 8350 CPU paired with either an AMD R9 290 or a Nvidia gtx 970 graphics card.

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A Brief History of Virtual Reality at CES

Road to VR

From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. CES 2013 however gave us the first glimpse of Oculus VR operating as a company.