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All the most important AR and VR news from the GDC 2018

The Ghost Howls

In my opinion , the true error is with the Vive 1 , that will get a price that is higher than the one of all the competitors… and that will cost as much as a Samsung Odyssey, notwithstanding its far lower features. The SDK offers native APIs, but also supports popular game engines like Unity and Unreal 4.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

Survios came out swinging with the pre-release version of Raw Data and ended up with big success , so they’re definitely a team you should listen to if you’re considering this route for your VR game. Alon Or-bach (Samsung Electronics), Kaye Mason (Google). State Of Unreal: Epic Games’ Opening Session.

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Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009. Matt: Definitely, most of the problems to be solved — and still being solved — are the technical problems right now; we’ve known these use cases for 10 years.

AR 78
article thumbnail

Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009. Matt: Definitely, most of the problems to be solved — and still being solved — are the technical problems right now; we’ve known these use cases for 10 years.

AR 78
article thumbnail

Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009. Matt: Definitely, most of the problems to be solved — and still being solved — are the technical problems right now; we’ve known these use cases for 10 years.

AR 60